THE BATTLE SCREEN
Displays your HP.
Displays your Ki.
Taking damage and dealing it out will fill your Tension Gauge.
Press the corresponding button to switch the palette.
: Super Attack
+ : Transformation
As you damage your opponent, their Stun Gauge will deplete. When it reaches zero, they will become stunned for a short period of time. Attack your opponent while they’re stunned to deal extra damage.
Melee Attack: button
Press the button to perform a melee attack. Connect multiple consecutive melee attacks to perform a combo. Press the button, button, or button in the middle of a combo to perform a finisher.
Boost: Left stick + button (hold)
Press the button to step in the direction you are tilting the left stick. Hold the button to boost. Press the button to super boost toward your opponent. Both boosting and super boosting consume Ki, but you can deflect as you move.
Ki Blast Attack: button
Press the button to consume Ki and launch a Ki Blast. Firing a certain number of consecutive Ki Blasts will automatically launch a more powerful blast at the end of the barrage.
Charge Ki: button
Holding the button will charge Ki and recover your Ki Gauge. While you are charging Ki, you will be defenceless.
You can guard against attacks by holding . Even if you’re already being attacked, you can press to start guarding right away.
Dodge: Press the button just as an attack is about to hit you
Perform a step manoeuvre just as an attack is about to hit you to dodge it. Successfully dodging an attack will cause your opponent to enter a slow motion state, making it the perfect chance to launch your counterattack.
Your guard will deplete as you take attacks, changing colour from blue to red. If your guard reaches zero, you will enter a ‘guard break’ state and will be temporarily defenceless.
Burst: Press the button while guarding
Send the opponent near you flying. Doing so uses up a lot of Ki, but it can cancel your opponent’s attack.
Vanish Attack: Press + button just as an attack is about to hit
Quickly manoeuvre behind your opponent and send them flying. Doing so uses up a lot of Ki, but it’s the perfect opportunity to launch a counterattack.
Super Attack: Press , then the corresponding button
Press to open the Super Attack Palette, then press the button of the attack you would like to use to activate that Super Attack.
Follow-up Attack: button after sending the opponent flying
Once you send an opponent flying in battle with a Super Attack or other action, you can chase after them and continue your assault by pressing the button. You can perform multiple follow-up attacks by raising your combo level on the Super Attack Skill Tree.
As you take damage or deal it out, your Tension Gauge will fill. When both your Tension Gauge and Ki Gauge are full, hold the button to activate the Surge effect, which will last until the Tension Gauge is depleted. While Surge is active, your stats are temporarily boosted, and Super Attacks and combos can be cancelled into other actions.
Full Tension Gauge
Support Skill: Press , then the corresponding button
Press to open the Support Palette, then press the button of the skill you would like to use to make a support character use that support skill. Afterward, the support character’s icon will darken and you will have to wait a little while to use their attack again.
Z Combo: + when Support Gauge is full
Initiate a co-op attack with a support character. These attacks always hit and deal an extreme amount of damage.
Whenever you use a support skill, the Support Gauge will fill. When the gauge is at least half full, that support character will automatically provide various assistance. The type of assistance a support character provides depends on their style.
Support Character Styles
Offensive: Prioritises attacking the opponent over anything else. They will chase after opponents you’ve knocked away and perform Super Attacks in coordination with your own.
Defensive: Assists you by hindering enemy attacks.
Special: Restores your HP and Ki. They also have a slight chance of chasing after enemies or hindering their attacks.
Press + , then the corresponding button
After progressing to a certain point in the main story, you will gain access to transformations. Pres and together to open the Transformation Palette, then press the button that corresponds to the transformation you want.
Touching an enemy mark will trigger a battle. Approaching an enemy from behind while boosting will initiate a back attack, where the enemy will take damage right from the start of the battle. If an enemy mark is blue when detected, you’ll knock them away and achieve an instant victory, meaning you’ll defeat the enemy without having to fight them.
By moving a certain distance away from an enemy, you can avoid having to battle them. However, you won’t earn any EXP or obtain any items.
When fighting multiple enemies, you will attack the enemy that you’re targeting. You can switch targets with the right stick and cancel the targeting with the button.
When an enemy approaches, their cursor will appear. The position of any enemy you’re not targeting will be indicated with a blue cursor. The cursor will turn red if the enemy is about to attack you.
Press the Menu button during battle to open the pause menu.
Return to Battle: Return to battle.
View Battle Conditions: View the conditions that must be met to complete the current battle.
View Controls: Open the tutorials and view the game’s controls.
When you are unable to meet the battle conditions, you will be taken to the Game Over menu.
Retry: Try again from the last saved data.
Load: Return to the load save data screen.
Return to Title: Return to the title screen.